Here are images showing my basic method of creating a simple and quick character that then could be used in a game or cinematic
Base body shapes created with ZSphere in ZBrush
Next step - flesh out the body with the brush tool to create basic muscle structure in ZBrush
Extrude clothing and armour pieces from the model in ZBrush
Add detail as required. this is not the finished piece, it is just to show workflow and method of creating characters in ZBrush